Zelda 64: Recompiled (Majora's Mask)
by Zelda64Recomp and Mr-Wiseguy (N64: Recompiled)
Static recompilation of Majora's Mask into a native PC game: RT64, high frame rates, widescreen, mods. Bring your own US ROM.
- Native port
- Linux untested
About
Zelda 64: Recompiled is a static recompilation of The Legend of Zelda: Majora's Mask (N64) into a native Linux, Windows and macOS program, the flagship N64: Recompiled project. It renders through RT64 with high frame rates, widescreen and ultrawide, gyro and mouse aiming, autosaves, a built-in launcher and code mod support.
No game assets are included: on first launch, use "Select ROM" in the built-in launcher to provide your own copy of the North American N64 version of the game.
Screening
Passed automated checks, then approved by a reviewer
ClamAV clean; YARA 0 hits; no packers; GitHub: 7436 stars, owner 2.4y; semgrep clean; LLM risk low; skipped: capa, virustotal
Last scanned 16 Oct 2026, 06:08 UTC. Rescanned weekly and on every new upstream version. What the checks are
Version history
-
1.2.227 Aug 2025, latest
Passed automated checks, then approved by a reviewer, scanned 16 Oct 2026.
- Zelda64Recompiled-v1.2.2-Linux-X64.zip (linux-x86_64, 17.8 MB)
sha256 de8b19cdb4e3ad0c10fd6d8127f7a6cc2a9eba106d89c753439178b718887c42
- Zelda64Recompiled-v1.2.2-Linux-X64.zip (linux-x86_64, 17.8 MB)