SpaghettiKart
by HarbourMasters, MegaMech, Coco and Kirito
Native PC port of Mario Kart 64 on libultraship by HarbourMasters: widescreen, high frame rates, custom tracks. Bring your own US ROM.
- Native port
- Linux untested
About
SpaghettiKart is a PC port of Mario Kart 64 built from the MK64 decompilation on HarbourMasters' libultraship (maintainers MegaMech, Coco and Kirito). It adds widescreen, high frame rates, modern controls and mod/custom-track support.
No game assets are included. smog copies your own US ROM (.z64) into the install folder,
and on first launch SpaghettiKart builds its mk64.o2r asset archive from it. The archive,
saves and settings are kept in smog's persistent per-entry folder, so they survive updates.
Screening
Passed automated checks, then approved by a reviewer
ClamAV clean; YARA 0 hits; no packers; capa: no network/persistence; GitHub: 2417 stars, owner 5.2y; semgrep clean; LLM risk low; skipped: virustotal
Last scanned 16 Oct 2026, 06:06 UTC. Rescanned weekly and on every new upstream version. What the checks are
Version history
-
1.0.025 Feb 2026, latest
Passed automated checks, then approved by a reviewer, scanned 16 Oct 2026.
- spaghetti-linux.zip (linux-x86_64, 11.8 MB)
sha256 54e249bd4aa71e55c63239c9c1c0eb522b07497d85f2ede193907059e4de250c
- spaghetti-linux.zip (linux-x86_64, 11.8 MB)