sm64coopdx (Super Mario 64 Coop Deluxe)
by Coop Deluxe Team and djoslin0 (sm64ex-coop)
Online multiplayer Super Mario 64 PC port with a Lua modding API; continues sm64ex-coop. Bring your own US ROM.
- Native port
- Linux untested
About
sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level between players. It is the Coop Deluxe Team's continuation of sm64ex-coop by djoslin0, with a large Lua modding API, DynOS model packs and many bundled mods.
No game assets are included. smog copies your own US ROM (.z64) next to the executable;
on start sm64coopdx finds it, checks it, and keeps a copy as
~/.local/share/sm64coopdx/baserom.us.z64 for future launches.
Screening
Passed automated checks, then approved by a reviewer
ClamAV clean; YARA 0 hits; no packers; capa: no network/persistence; GitHub: 1445 stars, owner 3.2y; semgrep clean; LLM risk low; skipped: virustotal
Last scanned 16 Oct 2026, 06:10 UTC. Rescanned weekly and on every new upstream version. What the checks are
Version history
-
1.5.11 Jun 2026, latest
Passed automated checks, then approved by a reviewer, scanned 16 Oct 2026.
- sm64coopdx_Linux.zip (linux-x86_64, 52.8 MB)
sha256 4229f82fc4395e78faf192c910ffcfcc1d70f59a558cadf0f63ae548901fa5f5
- sm64coopdx_Linux.zip (linux-x86_64, 52.8 MB)