Geometry Wars: Retro Evolved 2 Recompiled
by saulob
Native PC port of Geometry Wars: Retro Evolved 2 via static recompilation, with launcher, high frame rates and offline achievements.
- Native port
- Linux untested
About
Geometry Wars: Retro Evolved 2 running natively through static recompilation of the original Xbox 360 game code with the ReXGlue SDK. It includes the TRG launcher, frame rates from 30 to unlimited without changing game speed, render resolution up to 4x, FXAA, MSAA, texture filtering, local profile and scores, offline leaderboards, all 12 achievements and optional cheats.
No game files are included. You must supply your own Geometry Wars: Retro Evolved 2 Xbox Live Arcade package (Title ID 584108FF, game version 0.0.1.2). The launcher installs the game from that package into a game folder next to the program and refuses other versions.
The Linux AppImage is described by the project as experimental, and real-hardware testing so far is limited to one report. Settings, saves and logs are stored in user_data and logs next to the AppImage.
Screening
Flagged for a closer look, then approved by a reviewer
Needs review: semgrep: 3 strong hits (smog.install-script.sensitive-paths)
Last scanned 16 Oct 2026, 21:17 UTC. Rescanned weekly and on every new upstream version. What the checks are
Version history
-
0.3.116 Oct 2026, latest
Flagged for a closer look, then approved by a reviewer, scanned 16 Oct 2026.
- GeometryWarsRetroEvolved2Recompiled-v0.3.1-x86_64.AppImage (linux-x86_64, 9.7 MB)
sha256 96b7be0242e4945943fddf12cd2afb7ec8a2f049d4b36d297a5f67bc1d7fed31
- GeometryWarsRetroEvolved2Recompiled-v0.3.1-x86_64.AppImage (linux-x86_64, 9.7 MB)