CivStrategy: Ancient Realms

by JessenReinhart

A real-time strategy game inspired by Stronghold and Age of Empires, with procedurally generated isometric maps. Plays in the browser.

  • Browser game
  • Linux untested

About

CivStrategy: Ancient Realms is a real-time strategy game inspired by Stronghold and Age of Empires. Players build settlements, manage resources and population happiness, train military units, and expand territory across procedurally generated isometric maps.

It is built with React, Phaser 3, TypeScript and Vite. The README lists systems such as pathfinding, combat, an enemy AI, fog of war, a minimap and procedural audio.

A hosted version is available at the project homepage. The repository describes itself as a vibe-coded RTS game, but the README does not state whether AI tools were used.

  • rts
  • strategy
  • isometric
  • phaser
  • typescript
  • browser

Screening

Flagged for a closer look, then approved by a reviewer

Needs review: could not locate the source commit/tag for version web in JessenReinhart/CivStrategy; source not reviewed

Last scanned 16 Oct 2026, 19:52 UTC. Rescanned weekly and on every new upstream version. What the checks are

Version history

  1. weblatest

    Flagged for a closer look, then approved by a reviewer, scanned 16 Oct 2026.